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Post by Jacio on Oct 8, 2016 21:47:36 GMT -6
I think that Litten's evo just looks like a thicker Litten, and I think Popplio's evo could lead into an interesting looking final evo
But I really really like Rowlet's evolution. I think it looks like it has a ton of personality just through its design and animations, which is something I'm unsure I can say about a lot of other 'mons
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Post by Jacio on Sept 12, 2016 11:38:23 GMT -6
CoroCoro leak!We've got a day and a night form for RockRuff's evo as well as two new Ultra Beasts, both interestingly being called UB-02
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Post by Jacio on Sept 2, 2016 10:15:17 GMT -6
Not even for pre-orders! It's basically like the Torchic from XY where anyone who buys the game before January of next year will be able to get the Munchlax :D
I also love how they stuck to the "lore" of history and kept the new, dastardly Ratatta nocturnal while the detective Gumshoos that try to hunt them are diurnal
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Post by Jacio on Aug 4, 2016 10:40:40 GMT -6
Alola form Slowpoke:
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Post by Jacio on Aug 1, 2016 12:21:29 GMT -6
While I'd also love a DP remake (Sinnoh 4lyfe), SuMo looks really really great so far. The changes are fresh and I think it'll make this gen pretty memorable in the long run.
Dragon Exeggutor makes me wanna cry, but hell if I'm not training a badass Ice/Steel Sandslash (Sandslush?).
The only thing I don't know how I feel about is Z-moves, but I felt the same way about Mega Evolution when it came out so who knows.
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Post by Jacio on Jul 21, 2016 17:30:33 GMT -6
Sorta... I don't have the texture sheet, I just have one screenshot of when I saw a bunch of colors of sheep on the old MC server Here it is for those who think they might know the name of the pack: And as for college, thanks for the tip! I'm going for a BS in computer science, so maybe I just might take you up on that offer, haha
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Post by Jacio on Jul 19, 2016 17:03:29 GMT -6
Wasn't sure if I should necro the years-gone Minecraft thread, so i figured I'd post to the generic and at least somewhat-used thread, haha
Today I had myself another read through the old Minecraft board in efforts to try to find the name of a texture pack I used to use (I still for the life of me can't think of it, even with a screenshot of the textures...)
And now that I'm done having a reread of this thread too, I guess a bit of a life update is cool too
Last week I had my two-day orientation for college (University of Iowa) and took a campus tour, signed up for classes, etc. It was a little bit scary with just how many people were there since I come from a decently small town, but I'm excited to meet my roommate (who is a major Nintendo nerd) and see what else the next few years have in store. The Jacio that signed up for these forums 6 years ago probably had no idea where he'd be right now, and that's neat.
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Post by Jacio on Jun 30, 2016 11:45:37 GMT -6
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Post by Jacio on Jun 4, 2016 14:42:26 GMT -6
I'm glad that we sorted all of the classes and aspects, I'm gonna have to try this sometime! (I'm thinking of doing it with Emerald or maybe HeartGold)
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Post by Jacio on Jun 3, 2016 17:30:05 GMT -6
I liked the Blood idea due to the "blood brothers" interpretation of the aspect, like the pokemon was desiring another teammate. I really wasn't sure what I was doing with Space, but seeing as all Space players who went god tier were super powerful, I figured that incorporating the god tier mechanic in with them would be at least slightly fitting.
I like your Mind idea because it kinda acts as forming a trinity with Blood and Hope. You can either catch, run away, or even fail in order to have another chance, but only under the right circumstances. So my question is: a battle which starts with a, for example, Hope pokemon in the lead would keep the Hope effect, even if you switch it out?
I figured Pulse was pulled from Karkat's Land, I pulled my Mind/Thought example from Terezi's. Zephyr's good for Breath, and most of the others probably aren't too hard to come up with.
I'm not sure what to replace Wind with, though. You might be fine with those 10 you already have.
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Post by Jacio on Jun 3, 2016 14:29:54 GMT -6
Hah, these Homestucklocke rules are hilariously interesting with how may possibilities there would be if you fleshed out every class and aspect. I'm gonna give some lengthy advice, so I'll just spoiler it all for sake of convenience. I like how Princes are only allowed to use attacking moves, since that totally ties in with their in-comic definition. But I've always interpreted the Knight class as more of a protector class. Maybe Knights could be limited to only having one or two attacking moves while the other two or three are limited to supporting moves? Another thing you could do is go for a Physical/Special split with some classes. For example, you could keep the Maid class as exclusively non-attacking, but move the Sylph to be limited to special attacks. Then something like the Heir could be limited to physical attacks. Something else I noticed is that all aspects you have listed except for Rage have to deal with circumstances outside of battle. I think it'd be nice to have a distinction between the two, like all classes alter things in battle while all aspects alter things outside of battle. Rage has a good effect, but maybe it could be moved to a class like the Mage? Then, to round things off, I think Rogues and Thieves should probably have some kind of limitation in regards to their held item. Maybe Thieves are only allowed to have non-consumable held items while Rogues are only allowed to have consumable held items? Or in general, Thieves and Rogues could the only ones allowed to have a held item at all (unless giving Mages an actual choice scarf/band/whatever would give a more noticeable benefit). Okay, so I guess that settles classes? And we still have all the aspects to go? Wew lad. I think that your definition for Time can work. How about you are allowed to catch one more pokemon of that same species as long as it is of a lower level. After a Time pokemon dies, if you managed to catch one of a lower level, you are allowed to keep using the lower levelled one until it gets to the same level that the previous one was at before it died. I have no idea how this is beneficial, but hey, not every idea has to be perfect right now Heart... Uhh... You have to get the pokemon's happiness up all the way or else it loses two lives instead of one when it dies? That's all I've got. I'm fine with Blood, as long as it only works if you managed to actually catch the first pokemon. Which just made me think of one for Hope. Maybe if you knock out the first pokemon you see, you're allowed to try to catch another. But it only works if you knock out the first seen pokemon. And maybe both Blood and Hope could each work together with Bounty to make for a prosperous Land with lots of viable pokemon, or could even be cancelled by Silence to make them moot for a Land. It's your call on that one, you're the one who made this -locke. Void might work well if it straight up cancels out the pokemon's class, even when beneficial? Rage could be modified so that if the pokemon is down to one life, if it manages to kill x number of pokemon, it regains a life. (x would probably have to be a decently high number) Space and Mind have taken me the longest to think of, so maybe they aren't even all that good. Space pokemon could have the opportunity to become god tier at the same time that another pokemon does, but at the cost of not only one life from itself, but the life of another pokemon of your choosing. As for Mind... Man, I'm disappointed. I'm a Mind player and I am absolutely stumped as to how it could be made to relate to pokemon. You can use Bulbapedia? You can take a look at which pokemon might appear on your route? I have no idea, which is sad, because I thought I was doing pretty alright on making ideas for the other classpects. oh well. Also, do you have names for what the Land would be called for each Land's pokemon type modifier? I figure that Pulse is Blood, but do you have any other ones? Like perhaps Frogs for Space and Thought for Mind? And on one last note, you forgot to indicate which Lands could catch normal type pokemon, lol. ... Welp, I just sat down and spent over an hour thinking of things for a Pokemon: Homestuck mode. The joys of summer. I hope my feedback helps you think of some more ideas.
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Post by Jacio on Jun 1, 2016 10:18:20 GMT -6
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Post by Jacio on May 22, 2016 15:54:18 GMT -6
"Don't forget, you're here forever"
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Post by Jacio on May 14, 2016 9:51:03 GMT -6
all glory to birb orb ヽ༼ຈل͜ຈ༽ノ
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Post by Jacio on May 10, 2016 19:20:35 GMT -6
So how about those new pokemon, fellas? I'm personally loving the grass starter, Rowlet For those who missed it: video
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